They say the Open Pandora (P&|A) handheld gaming device compares in power to a Nintendo GameCube, and will offer full-speed Playstation and N64 emulation. How does the GameCube compare to other systems/CPUs?
Of course, what I think is really interesting about this device is it being a clam shell (to protect the screen), having real gaming controls, and being fully open for hacking. I expect a lot of nice software will come out of this device existing.
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2008-01-29
Could Pandora open up Linux games?
Posted by Unknown at 6:21 PM 0 comments
Labels: pandora
2008-01-24
Hello? Jabber was designed for cloud computing
I just read Marshall Kirkpatrick's Read/Write Web post Could Instant Messaging (XMPP) Power the Future of Online Communication?. Despite his apparent bemusement with the "the rise of XMPP (called Jabber in IM) for powering communication services hosted in the cloud" this really shouldn't be much of a surprise. In one of my favorite books of all time, Peer-to-Peer, Jeremie Miller, inventor of Jabber, explained this to the world in 2001. Jabber was envisioned from its beginnings in 1998 to not just handle person-to-person conversations, but also person-to-application and application-to-application conversations.
I also recently read about using Jabber with my OLPC XO-1, which opened up a whole new world. All of a sudden, instead of just finding other XO's on my LAN, my screen was full of people to chat and collaborate with. Over Jabber, not just instant messages are shared from the XO, but every application can be shared and becomes a gathering place. You can take a look at how Jabber is used with the XO on the OLPC wiki.
Marshall goes on in his analysis to bring us back down to Earth regarding Jabber/XMPP relative to HTTP and he is right. HTTP rules today and I don't think there is any one killer reason to change that. If nothing else, however, Jabber/XMPP has a really nice specification on how to use HTTP more efficiently to get notifications without polling. Jabber/XMPP specifies this for the purpose of overcoming firewalls, but the result is that Jabber/XMPP can really be seen as simply some really cool stuff to do on top of HTTP.
Posted by Unknown at 10:00 PM 0 comments
Labels: p2p
2008-01-23
Where is the Jazelle-RCT open source solution?
Ugh. There is too much noise around open source virtual machines, including almost 16,000 projects on SourceForge.
The PhoneME, Android, or other open source JavaVM projects must be looking to support ARM's Jazelle-RCT technology, right? I know there are some interesting commercial efforts, but if anyone is aware of an on-going open source project, I'd want to hear about it.
Posted by Unknown at 11:03 AM 3 comments
2008-01-10
Bug Labs device was cooler than I expected
At CES this week, I managed to stop by the Bug Labs demo, which ended up winning an award for the best emerging technology. I've been hearing about this device for months from co-workers and I'd explored the website, but seeing the live demo was more impressive than I expected.
The little Lego-like embedded electronics development kit was quite flexible. As a challenge, in 8 minutes, they created a new application of a motion-triggered camera that would upload photos to a server. I was quite impressed.
They use Eclipse to create an easy-to-use development front-end and PhoneME to run Java applications on the device. The device is running both X11 with Athena Widgets (AWT) and Qt/Embedded. This isn't quite as nice as the GTK stuff running on the N810, but it shouldn't take them any time to get there. The demonstrator had no trouble throwing together a new program in Java and sending it down to the device over USB, despite being harassed by one of his co-workers about the missing award they had just won.
Apparently, someone decided to take their newly won prize. Hopefully, it was just on loan to one of the many television interviewers showering attention down on them.